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Welcome!
I'm a game programmer who loves diving into the guts of systems, learning how they work, and then making them better. I particularly enjoy working on engine systems, game framework, and compilers. I work at EA as a Software Engineer and in my free time I like to add cool new tech to my personal engine, Emerald, and domain-specific language, Zephyr. Feel free to check out some of my work and thanks for visiting!
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